Golden HarbourGames

Home

Privacy policy

Golden Harbour Games Pty Ltd is a small game studio in Sydney, Australia. This page explains what we do with your data, which is very little. It covers all our games and apps, wherever you get them — Google Play, the App Store, itch.io, Steam or this website — and the website itself.

Our games

  • Our games need no account. Nothing is required to sign up for or log in to. AeroFire Command: Fire Season and Punch League offer an optional Google Play Games sign-in, described below; you can play the whole game without it.
  • They contain no ads and no advertising tracking.
  • Most of our games collect no data at all, Orbital Jump Reloaded on both stores included. The exceptions send anonymous play data, described in the next sections: AeroFire Command: Fire Season and Punch League on Android (the versions from Google Play), and Souls & Estates from version 0.107 (the browser and Windows versions). The iPhone versions of Fire Season and Punch League send us nothing and have no Google sign-in.
  • On iPhone, Fire Season and Orbital Jump Reloaded can post your scores and achievements to Apple’s Game Center, if you are signed in to Game Center on your device. That goes to Apple, under your own Game Center settings; nothing comes to us.
  • Game progress is saved on your own device. If you sign in to Google Play Games in Fire Season or Punch League, a copy of your career is also kept in your Google account, as described below. We never hold a copy ourselves.

Anonymous play data in AeroFire Command: Fire Season and Punch League

To learn how our games play - where new players get stuck, how long a fire or a fight takes, which cards people pick, how smoothly the game runs - Fire Season and Punch League send anonymous play events to Google Analytics for Firebase. For example: a fire or a fight started or finished and its result, a tutorial step reached, a card picked, a belt won, a look in the shop viewed or bought, a setting changed, the frame rate.

Each install gets a random ID that the game makes up on first launch. It is not linked to your name, email address, Google account, Play Games profile or advertising ID, and the games do not collect the advertising ID. Nothing you type is sent. Firebase also records standard technical details: device model, Android version, country, language and app version.

Google processes this data for us under the Google Analytics terms and keeps it for up to 14 months. It is not used for advertising, and we do not sell or share it.

You can turn it off at any time in the game's SETTINGS: "Share anonymous play data" in Fire Season, "SHARE PLAY DATA" in Punch League. From then on the game sends nothing.

How Firebase handles data · Google privacy policy

Anonymous play data in Souls & Estates

From version 0.107, Souls & Estates (in the browser and on Windows) sends anonymous play events to Google Analytics, so we can see where new players get stuck and how far games run. For example: the game started and with which start year, a tutorial step reached, a decade reached with the size of the estate, how long a session lasted, the language, the frame rate.

Each install gets a random ID that the game makes up on first launch and keeps on your device. It is not linked to your name, email address or any account. Nothing you type is sent, and neither are the names of your family or estate. The game sets no cookies and sends no advertising ID.

Google processes this data for us under the Google Analytics terms and keeps it for up to 14 months. It is not used for advertising, and we do not sell or share it.

You can turn it off at any time in the game: Settings, "Share anonymous play data". From then on the game sends nothing.

How Google Analytics handles data

Google Play Games in AeroFire Command: Fire Season and Punch League

Fire Season and Punch League can sign you in to Google Play Games, if you choose to, from SETTINGS. Signing in gives you achievements, leaderboards and a cloud copy of your career. You never have to sign in to play.

When you sign in, Google Play Games gives the game your Play Games player ID and the display name and avatar you chose for Play Games. The game uses them to show your name on the leaderboards and to tell which saved game is yours. It does not receive your email address or your Google account name, and it never puts your Play Games name or ID in the anonymous play data.

Your achievements and scores are sent to Google Play Games, where they appear under your Play Games profile according to the visibility you chose there. Your saved career (in Fire Season the season, the fleet, the records and settings; in Punch League your fighters, record, belts, deck and the looks you own) is kept in your Google account's saved-games storage, not on any server of ours, and only that game can read it. Signing out, or clearing the game's data in Google Play Games, removes it.

Google processes this data under the Google Play Games terms and the Google privacy policy. We do not sell or share it, and we do not use it for advertising.

Google Play Games privacy · Google privacy policy

This website

goldenharbourgames.com is a static site: plain pages, no sign-in, no forms. It sets no cookies. If you pick a language, the page remembers that choice in your browser only; nothing is sent anywhere.

We count visits without cookies. Cloudflare Web Analytics tells us how many times a page was opened, from which site the visitor came, and the country, browser and device type; it does not use cookies, does not fingerprint and does not follow you between sites. When you press a link that leaves the site (to a store or to itch.io), press Play on a game page, or open one of our short "go" links from an email or a post, the page also sends one anonymous event to Google Analytics saying which link it was. That event carries a random number made for that single page view: no cookie, nothing stored in your browser, nothing that ties one visit to the next.

The site is hosted on GitHub Pages. GitHub's servers may log standard request data, such as your IP address and browser user agent, as described in GitHub's privacy statement. Our pages load their typefaces from Google Fonts, so your browser also requests those from Google's servers, under Google's privacy policy.

When you press Play on a game page, the game loads in a frame from itch.io. Inside that frame, itch.io's privacy policy applies.

The forum linked from the Experiments pages is GitHub Discussions. It lives on github.com, and reading or posting there falls under GitHub’s privacy statement. Where a page offers to show a thread’s comments in place, pressing that button loads them through giscus (giscus.app), an open-source comment widget; nothing is requested from giscus or GitHub until you press it.

Cloudflare Web Analytics · GitHub privacy statement · Google privacy policy · itch.io privacy policy · giscus privacy policy

Stores

Google Play, the App Store, RuStore, itch.io and Steam handle purchases, downloads and installs. What they collect when you buy or install a game is governed by their own privacy policies, not by us.

Where a game offers an optional purchase, the store you play through handles the payment: the Supporter edition of Fire Season; the shop’s looks in Punch League (outfits and card backs that change nothing in a fight; the Full Career purchase sold from 13 to 24 October 2026 is still restored for those who bought it); and the Space Coin packs and the Welcome Bundle in Orbital Jump Reloaded. The game only learns whether a purchase went through, so it can give you what you bought. Your payment details never reach us.

Children

Our games are not directed at children under 13. We knowingly collect no data from anyone, children included.

If this changes

If we ever add anything that touches your data — an account, online features, analytics, a store inside a game — we will update this page and the store listings before shipping it, and say what changed.

Contact

Questions about this policy or about your data: write to us.

contact@goldenharbourgames.com